Unity 3d Car Script Files

Introduction to Unity 3D. Install Unity from Visual Studio 2015. Create your first Unity 3D application. Introduction to the Unity 3D Framework. How to add a C# Script to your Unity 3D application. How to add the C# Script to a selected object to produce the result. How to build a Unity 3D application and run it on the web. Thx To all of u for supoort my channel And thx to Allah #mobilelegend #script #editscript. 2,895 car 3D models are available for download. Low-poly versions of which will be attractive to game designers or VR/AR applications developers, others - to film-makers, animators or advertisers. From classic and antique cars to racing and concept ones seen in movies, there’s a great variety of 3D auto models in essentially any format (FBX. Scripting in unity 3d. Ask Question Asked 2 years, 11 months ago. Active 2 years, 11 months ago. Viewed 387 times 0. I am facing a problem in Unity3D. I have the same health script attached to both the player and the enemy. I want to show the game-over message when the player dies but the issue is that the game over message appears for both the. Attach the new empty C# script to the new Game Object, and open the Script in your editor of choice. MonoDevelop, which comes with Unity, is good, but you can also use Visual Studio.

A maintained collection of useful & free unity scripts / libraries / plugins and extensions.

If you want to suggest a link, then read the Contribution Guidelines first.Please report broken links, outdated assets and spelling mistakes. The links are in no particular order. This list is licensed under the GNU General Public License v3.0 and does only apply to this repository.

Navigation:

  • Editor

GameObjects & Transforms

Unity Car Simulation Script · GitHub

  • RecyclerKit - pooling system.
  • UnityOctree - octrees.
  • In-Game Replay System - record and replay transforms.
  • Unity Scene Query - library to traverse and query the Unity scene to find particular objects.
  • UnityTools - Runtime transformation gizmos.
  • Unity3DRuntimeTransformGizmo - Another runtime transform gizmo.

Movement & Animation

  • List View Framework - create dynamic, scrollable lists.
  • Reaktion - audio reaction toolkit.
  • DOTween - tween engine.
  • Camera Path Creator - create complex camera paths.
  • Cinemachine BaseRig - procedural camera system.
  • UnitySpritesAndBones - skeletal sprite animations.
  • spine-unity - import spine animations.
  • ikccd - IK Solver using Cyclic Coordinate Descent.
  • Aim-IK - Procedural orientate character head (and chest) in a direction without using any animation data.
  • RecordAndRepeat - Record and playback of custom data via the timeline.

Controls & Input

  • InputManager - a powerful input manager.
  • TouchScript - multitouch library.

Character Controller

  • Unity 2D Platformer Controller - 2d platformer character controller.
  • CharacterController2D - 2d character controller.
  • SuperCharacterController - 3d character controller.

AI & Pathfinding

  • A Star Pathfinding for Platformers - A* for platformers.
  • Astar for Unity - A* pathfinding.
  • A* Pathfinding Project - A* pathfinding.
  • UnitySteer - steering, obstacle avoidance and path following behaviors.
  • SimpleTraffic - a simple traffic simulation using Nav Mesh.
  • Self-driving-vehicle - Car pathfinding using Hybrid A* search algorithm.

Physics

  • Mario Galaxy Gravity for Unity - mario galaxy gravity.
  • Ocean Community Next Gen - water physics/shader.
  • Voxel GPU Physics - GPU accelerated voxel physics.
  • Interactive Erosion - Runtime fluid erosion for terrain.

Particles

  • KvantSpray - gpu accelerated particles.
  • NVIDIA Hair Works Integration - Nvidia hair works.
  • Ember Particles - turbulent ember particles.
  • SPHFluid - Interactive 3D Fluid Simulation based on SPH.

Meshes & Construction

  • ProceduralToolkit - procedural mesh toolkit/generator.
  • Draw - draws primitives with lines.
  • VolumetricLinesUnity - volumetric lines.
  • giles - 3d runtime level editor.
  • Voxelmetric - voxel framework.
  • Procedural Shapes for Unity - procedural shapes.
  • ICO Sphere Mesh Creator - procedural ico spheres.
  • Vertex Painter - paint information onto vertices.
  • FacePaint - paint triangles of meshes.
  • Simplygon - mesh optimization & lod generation.
  • TextMesh Pro - generate text with custom styling.
  • meshcombinewizard - combines all meshes on the chosen gameObject and its children that share the same material.
  • RoadArchitect - road system creator featuring dynamic intersections, bridges, etc.
  • DrawLine - procedural line mesh tool.
  • Deform - a framework for deforming meshes in the editor and at runtime in Unity.
  • 2.5D Destruction - breaks 2D sprites into 2.5D fragments.
  • MetaBalls Liquids - liquid simulation using MetaBalls.

Materials & Shading

  • Projects by RM - wet surface & skin shader.
  • Ocean Community Next Gen - water physics/shader.
  • Flow Map Shader - flow map shader working with sprites.
  • VertexPaint - additional vertex streams.
  • ShaderProject - shader collection.
  • Skybox Plus - a collection of skybox shaders.
  • Outline Shader - outline shader which accomodates screen width and camera distance.
  • Unity Sprite Uber Shader - 3D shading for sprites (e.g. normal mapping).
  • Low Poly Shaders - material shaders optimized for Low Poly stylized meshes.
  • Lux Shader Framework - Lux 2.02 pbr Shader Framework.
  • Unity Wireframe Shaders - general purpose wireframe shaders.
  • Hologram Shader - simple hologram shader.
  • Kamakura Shaders - a collection of shaders and components focusing on Non-Photorealistic Rendering.
  • Facepunch.Highlight - Mesh outline effect.

2D

  • UnitySVG - svg renderer.
  • UnityStbEasyFont - text mesh generator.
  • SpriteLightKit - 2d sprite lights.
  • 2D Light of Sight Unity - 2d flat geometric lightning.
  • Unity Sprite Uber Shader - 3D shading for sprites (e.g. normal mapping).
  • Fungus - 2d interactive storytelling game framework.
  • PolyMesh - 2d shape editor.
  • Unity Tilemap - 2D tilemap editor.
  • 2D Extras - reusable 2d scripts (tilemaps, etc.).
  • Vector Graphics Samples - samples of the Vector Graphics features to be used with Unity 2018.1 and newe.

Networking

  • UNet Authoritative Networking - authoritative networking implementation.
  • MLAPI An alternative to Unity’s UNET high level API, allows for separate server/client projects and more.
  • Barebones Master Server - Host your own custom master server setup, avoid CCU fees.

VR

  • SteamVR - VR SDK.
  • The Lab Renderer - VR renderer by Valve.
  • VRTK - contains useful scripts for building VR games.
  • NewtonVR - VR physics and interactions.
  • Cutie Keys - VR keyboard.
  • Punchkeyboard - Another VR keyboard.
  • Hover UI Kit - a complete VR input framework.
  • VRLineRenderer - glowing lines renderer optimized for VR.

Sound & Music

  • usfxr - procedual audio effects.
  • Reaktion - audio reaction toolkit (mac only).
  • DefaultMicrophone - gets the default microphone (windows only).
  • Lasp - Low-latency Audio Signal Processing plugin for Unity.

UI

  • Unity UI Extensions - collection of ui extensions.
  • Book Page Curl - page curl transition.
  • Open Pause Menu - read-to-use pause menu.
  • Lunar Mobile Console - debug console for mobiles.
  • InfinityScroll - infinite scrollrects.
  • TextMesh Pro - generate text with custom styling.
  • EasyButtons - create buttons in the inspector using annotations.
  • UI Extensions - various NGUI extensions/helper/scripts.
  • NGUI Extensions - a few NGUI extensions.
  • Webview CSharp - render websites.
  • Typogenic - an easy to use, fast and high-quality 3D text renderer.
  • unity-debug-overlay - a fast and (almost) garbage free debug overlay.

Post-Processing & Rendering

  • kode80SSR - screen-space reflections.
  • KinoObscurance - screen-space ambient obscurance.
  • SMAA - subpixel morphological anti-aliasing.
  • Temporal Reprojection Anti-Aliasing - anti-aliasing solution used in INSIDE.
  • kode80CloudsUnity3D - realtime volumetric clouds.
  • PixelRenderUnity3D - pixelized rendering.
  • PixelCamera2D - pixel-perfect rendering.
  • KinoMotion - motion blur using motion vectors.
  • KinoContour - edge detection.
  • KinoMirror - kaleidoscope effect.
  • KinoFringe - chromatic aberration.
  • KinoBinary - 1-bit monochrome effect.
  • KinoFeedback - retro framebuffer feedback effect.
  • KinoRamp - color ramp overlay.
  • KinoSlitscan - slit-scan effect.
  • KinoGlitch - glitch effect.
  • KinoDatamosh - datamosh.
  • unity vhsglitch - vhs glitch effect.
  • Scanline Shader - scanline effect.
  • KinoFog - global fog.
  • KinoBloom - bloom.
  • KinoBokeh - bokeh effect.
  • KinoVignette - vignette.
  • KinoVision - frame information visualizer.
  • Unity5Effects - post-processing collection.
  • LightShafts - light shafts.
  • VolumetricLights - volumetric lights.
  • SonarFx - wave patterns.
  • Cinematic Image Effects - cinematic image effects.
  • Post-processing Stack - multiple image effects in one pipeline.
  • Moments - gif recorder.
  • uDesktopDuplication - realtime screen capture as Texture2D.
  • Heat Distortion Effect - a shader which distorts the image behind, using a normal map.
  • Clear Flags Effect - Image Effect to reproduce the Clear Flags camera effect.
  • DeLightingTool - tool to remove lighting information from textures in a photogrammetry asset pipeline.
  • unity-lut-generator - LookUpTable generator for Unity.
  • SEGI - Sonic Ether’s voxel-based global illumination system.
  • Aura - a local simulation of the light scattering into the surrounding medium.
Unity 3d Car Script Files

Mobile

  • Toast - android toast notifications.
  • FBSucks - android share image & text.
  • UnityShowAndroidStatusBar - android show statusbar.
  • Google VR SDK - google mobile vr sdk.
  • Unity Webview - webview overlay.
  • CUDLR - remote debugging and logging console.
  • Simplygon - mesh optimization & lod generation.

Debug

  • uREPL - runtime evaluation of c# expressions.
  • UberLogger - advanced logging API, improved editor console & ingame console.
  • Unity File Debug - enhanced Debug.Log with file export and web viewer.
  • Immediate Window – Type code and get immediate feedback with object inspection like chrome console debugger.

Editor

Tools

  • Favorites List - mark objects/scenen/assets as favorites to return to them quickly.
  • REX Diagnostics - runtime evaluation of c# expressions.
  • Better Defines - platform dependent preprocessor directive manager.
  • MissingReferencesUnity - find missing references.
  • Unity Resource Checker - resource analyzer.
  • Asset Usage Detector - checks if an asset is used in code and/or scene files.
  • Compile Time Tracker - compile time tracker.
  • UnityStudio - unity asset export tool.
  • Screen Shooter - takes screenshots with multiple resolutions at once.
  • Script Templates for Unity - script templates.
  • Unity 2D Destruction - sprite destruction.
  • CurveTexture - bake curves into texture.
  • Unity3D Rainbow Folders - folder icons.
  • Unity Themes - editor themes.
  • Tree Randomizer - randomize unity trees.
  • Render Settings Duplicator - clones the render settings from one scene to another.
  • Piviot Transform Helper - adds piviot creation shortcuts to the context menu.
  • ScriptExecutionOrder Attribute - attribute to specify execution order.
  • Simple Editor Shortcuts Tools Collection - small collection of simple tools to help in scene editing workflows.
  • Mulligan Renamer - bulk renaming tool for game objects and assets.
  • BitField Attribute - Enable bit field masking from the Unity Editor.
  • ScriptableObject Menu - Create ScriptableObjects from the Unity Editor.

Editors

  • Brainiac - behaviour tree & (behaviour-)node-based visual editor.
  • Node Editor - (calculation-)node editor.
  • BrotherhoodOfNode - (more graphical-)node editor for visual things.
  • VisualNoiseDesigner - visual noise designer.
  • SimpleGeo - simple geometry painter.
  • Curves and Splines - curve & spline editor.
  • Unity 2D Joint Editors - 2d joint editors.
  • PolyMesh - 2d shape editor.
  • VertexPaint - vertex data painter.
  • SabreCSG - a set of level design tools for building complex levels.
  • Constants Generator Kit - generates static classes for layers, scenes, tags and resources.
  • Unity Tilemap - 2D tilemap editor.
  • Node Editor Framework - Node Editor Framework for creating node based displays and editors.
  • Unity Event Visualizer - graph editor for viewing all UnityEvents.

Inspector Extensions

  • Reorderable Lists - reorderable list field.
  • Ordered Dictionary - ordered dictionary field.
  • ClassTypeReference - class type reference field.
  • Unity3D ExtendedEvent - extended event selector.
  • Property Drawer Collection - collection of property drawers.
  • Node Inspector - node based inspector.
  • ColorBands - color bands.
  • QuickEvent - persistent event handlers with static or dynamic values.
  • Reorder Components - reorder components on your GameObjects.
  • AwesomeComponent - auto load assets on SerializedFields.
  • ScenePreview Inspector - view scene preview in inspector.

Importer

  • Unity Excel Importer Maker - excel.
  • Unity Psd Importer - advanced psd import.

Serialization & Web

  • Full Serializer - custom serializer.
  • Json.Net - Newtonsoft Json.NET.
  • SQLite4Unity3d - sql lite.
  • UnityHTTP - http library.
  • Unity QuickSheet - import data from google/excel sheets.
  • Odin Unity Serializer - Arguably the best serializer for Unity out there.

Social SDKs

  • Google Analytics Plugin - Google Analytics.
  • Google Play Games Plugin - Google Play plugin.
  • Facebook SDK - Facebook sdk.
  • Reign Unity Plugin - unified mobile api.
  • GetSocial SDK - community api.
  • SOOMLA Framework - store api.
  • Steamworks.NET - c# wrapper for valve’s Steamworks API.
  • Facepunch.Steamworks - Steamworks C# API (not all features implemented, but better API).
  • twitter-for-unity - Twitter API Client for Unity.

API Extensions & Helper

  • Camera Extension - a better way of manipulating the culling mask.
  • Download Manager - simple file downloads.
  • UnityMainThreadDispatcher - main thread dispatcher.
  • UnityBitmapDrawing - texture2d drawing extensions.
  • Unity3D ComponentAttribute - auto component referencing.
  • Unity3D ExecutionOrderAttribute - execution order attribute.
  • LINQ to GameObject for Unity - gameobject linq querys.
  • Chained Works - coroutine chained procedures.
  • TeaTime - timer queue for coroutines.
  • Smart Tags and Layers - generates static values for your tags and layers.
  • DTValidator - finds broken and unassigned references.
  • xNode - easily create node-based plugins.

Design Patterns

  • Unity Singleton MonoBehaviour - powerful singleton.
  • Signals - simple event/signal system.
  • Unity3d Finite State Machine - simple finite stata machine.
  • stateless - more complex state machines.
  • Design Patterns in Unity Example - collection of design patterns.
  • Entitas CSharp - entity component system framework.
  • strangeioc - inversion of control framework.
  • Zenject - depedency injection framework.
  • UniRx - unity reactive extensions implementation.
  • Stateless - Fork of Stateless dot net statemachine for .Net 3.5.

Utilities

  • demilib - various utilities and tools for Unity.
  • Excessives - General purpose C# and Unity3D utility scripts.

Other

  • Unity Right Click - windows context menu extension: ‘open with unity’.
  • No Hot-Reload - prevent unity hot-reloads.
  • Unity C# 5.0 and 6.0 Integration - c# 5 & 6 integration for unity.
  • FLUnity - flash to unity.
  • Projeny - project management.
  • CUDLR - remote debugging and logging console.
  • WebGL - Simple Loading Fix - custom loading bar for the webgl loader.
  • UtilityKit - SerializationUtil, SpriteAnimator, SpriteAnimator, MathHeloers, AutoSnap, …
  • Remove Boo.Lang and UnityScript Hints - Project Generation Hook to remove references to Boo.Lang and UnityScript assemblies.
  • Asset Store Batch Mode - API for uploading Unity Asset Store packages.
  • Unity Size Explorer - analyzes the disk space usage of your build.
  • Better Unity Script Templates - improved Script templates.
  • UnityCsReference - Unity C# reference source code.
  • Shader Calibration Charts - Unity StandardShader calibration charts.
  • Save Game Free - cross platform, encrypted, online-stored saves.
  • UCompile - runtime compilation and execution of CSharp code.
  • UDBase - module-based game template for Unity.
  • Hull-Delaunay-Voronoi - Hull, Delaunay and Voronoi algorithms in Unity.
  • YTranslate - machine translation using Yandex Translate.

.

Files extractor and reimporter, archives and file formats parser, advanced tool for reverse engineers and power users, and much more.
    History:
    the idea was born from the need of a simple and fast solution for handling the archives used by the majority of games without wasting time writing a stand-alone tool with tons of C code just for a basic file format.
    so this tool has been created mainly for myself for creating my extractors quickly on the fly, and secondly for any other user who wants do the same without learning a real programming language.
    the BMS language is basic, easy to use and exists from over 10 years, what I did was simply enhancing it for my personal requirements and making the life easier when handling complex archives and file formats.
    Features:
    • verbose option (-V) that displays all the needed details during reversing and testing of file formats
    • HTML output (-H) that automatically applies colors and names to the fields parsed during the usage of the scripts: example for zip.bms on q3infoboom.zip
    • possibility to use the tool as a blind scanner of compression, encryption and crc/checksum algorithms
    • support for network sockets, SSL and http/https
    • support for other alternative input/output interfaces like processes (included debugging and automatic breakpoint restoring), audio, video and Windows messages
    • support for the visualization and creation of various types of data like x86 assembly, IP addresses, time_t, FILETIME, ClassID and more
    • support for C-like structures and basic syntax for easy handling of file formats
    • support for any command-line decompressor/decrypter/anything_else via the EXECUTE method (Comtype and Encryption commands)
    • read and write operations
    • quickbms_4gb_files.exe is a native 32bit program with all the variables set as 64bit useful in some situations
    • planned future development that will cover more advanced features for reverse engineers and power users
    • customizable CRC engine
    • tons of scripts supporting hundreds of file formats and thousands of games
    • experimental games localization (strings editing)
    • creation of ISO images and ZIP archives as alternative outputs
    • embedded C compiler to use C functions at runtime
    • support for embedded Python and Lua scripts
    • experimental IPC interfaces: named pipes, mailslot, web and dll
    • support for the WCX packer plugins of Total Commander

    Source Code / Linux:
      on Linux it's enough to go in the src folder and launch make.
    • older versions use the quickbms-src-VERSION.zip name prototype and are available on aluigi.zenhax.com, example http://aluigi.zenhax.com/papers/quickbms-src-0.10.1.zip.

    Documentation:
    • ZenHAX forum
      the official support forum for QuickBMS

    Search magics and signs:

      Feeds with the latest scripts:
        • the whole process will take less than one minute
        • go in the output folder and verify all the created file with a hex editor
        • there are some tricks to make this work easier:
          • search for an expected string with grep, for example if you expect a wav file use grep -rs RIFF c:output_folder
          • start the verification process from the biggest files
          • remove the files that have a size smaller than the original file
          • when you have identified the output file, search its number in the source file srcdefs.h

      • QuickBMS encryption scanner 0.2: scanner of the various encryption algorithms available using a key and an optional ivec on a raw data file:
        encryption_scan.bms + encryption_scan.bat (0.2)
        How to use:
        • The usage is the same as before, except for the optional size of the output file because there is no such parameter

      • CRC scanner: scanner of various crc/checksum algorithms:
        crc_scan.bms (0.1.2a)
        How to use:
        • dump the data on which you want to calculate the checksum in a new file, maybe using a hex editor (you can call this file dump.dat)
        • from the command-line type:
          • quickbms crc_scan.bms dump.dat > crc.txt
        • open the file crc.txt and search the checksum you were expecting and the relative settings to generate it, the result includes both the checksum and the same checksum with reversed endianess for easy search

      • ZIP password scanner - zipcrypto:
        zip_pwd_scan.bms (0.1.2)
        How to use, if you want to take the zip password of a game:
        • unpack the game executable if it's packed/protected, you can also dump the process (for example using dumproc)
        • run the strings tool over the executable redirecting the output to passwords_list.txt:
          • strings game.exe > passwords_list.txt
        • you can also use my Exestringz tool for scanning the executable and you can try two methods in case the first doesn't work:
          • exestringz -q 1 game.exe passwords_list.txt
          • exestringz -b -q 1 game.exe passwords_list.txt
        • from the command-line type:
          • quickbms zip_pwd_scan.bms gamefile.zip
        • if it finds the password you will see a 'password found' message

      Compiled versions of QuickBMS:

      Usage and examples:

      Whole collection of scripts available on this page:

        • Black Rock Studios (*.ark)
          Pure, Split Second / Velocity
        • Blitz Games (*.gcp)
          FairlyOdd Parents: Breakin' Da Rules, Taz Wanted
        • Bundle Engine (*.bundle)
          Tom Clancy's Ghost Recon Advanced Warfighter (PC version only, engine v6), Tom Clancy's Ghost Recon Advanced Warfighter 2 (PC version only, engine v7), Bionic Commando Rearmed, Bionic Commando, Wanted: Weapons of Fate, Terminator Salvation
        • C4 engine (*.pak)
          World of Subways, City Bus Simulator, Lego Wolf3D, Quest of Persia: Lotfali Khan Zand, Vortex of Hostility
        • Condemned 2 for Xbox360 (*.Arch*)
          use fear.bms for the PS3 version of the game
        • Biart 7 games (*.pack)
          Deep Black, Depth Hunter
        • Electronic Arts BIG4/BIGF archives (*.big)
          Fifa 12, Harry Potter, NBA Live and so on
        • Factor 5 games (*.dat)
          Star Wars Rogue Leader II, Star Wars Rogue Squadron III
        • FAT2 and FAT3 archives (*.fat/dat)
          Far Cry 3, Far Cry 4, Watch Dogs, The Crew
        • FEAR / FEAR2 / ARCH00 archives (*.arch*)
          works also with Condemned 2 for PS3, Shadow of Mordor and other games. if you have an xbox360 game and this script doesn't work try using condemned2.bms
        • Frostbite engine archives TOC/SB
          Battlefield 3, Need for Speed: The Run / Rivals, Dragon Age
        • FunLabs games (*.fun)
          some Cabela's games, Revolution, Secret Service - In harm's Way, Shadow Force: Razor Unit, US Most Wanted: Nowhere To Hide, Delta OPS
        • Futuremark (*.dat)
          3DMark series, Shattered Horizon, Death Rally
        • GameStudio (*.wrs)
          A4/A5/A6/A7/A8 engine, Supercan, CSIS, Neck & Heart, Adventures of Ambages, Razor, Razor 2, Whistler & Aspen, C4 Robot, Kabus22, Neon, Bus/Bagger/Driving Simulator, Bad Rats
        • old Eurocom games (*.bin/000)
          Spyro, Sphinx, G-Force, Ice Age: Dawn of the Dinosaurs, Pirates and so on
        • GIANTS Software GAR archives (*.gar) (script 0.3.3)
          Farming Simulator 2009/2011/2013/2015, Demolition Company, Ski Region Simulator
        • GRAVITECH2 (*.flatdata)
          Achtung Panzer
        • HOGG archives (*.hogg)
          Neverwinter Online, Star Trek Online
        • ISI Gmotor engine MAS files (*.mas)
          ACTC, rFactor, ARCA, BMW M3, Sports Cart GT, NASCAR SimRacing/Thunder, F1 Challenge, SimRaceway, Petrobras de Marcas
        • Slightly Mad Studios BFF archives (*.bff)
          Need for Speed: Shift 1 and 2, Project Cars, Project Cars 2, Test Drive: Ferrari Racing Legends
        • Orchid games (*.pak)
          Royal Trouble, Hearwild Solitaier series
        • PARC archives (*.par)
          Yakuza 3, Binary Domain
        • PBO/XBO files (Packed Bohemia Object)
          ArmA: Armed Assault / ArmA: Combat Operations, ArmA: Queen's Gambit, ARMA 2, VBS2 (Virtual Battlespace 2)
        • Petroglyph Games (*.meg)
          End of Nations, Rise of Immortals
        • Rainbow Studios RES/PAK/XBR/PSR
          MX Unleashed, Cars: Race-O-Rama XBR
        • RKV archives (*.rkv)
          Blade Kitten, Game Room, Star Wars: The Clone Wars - Repulic Heroes
        • Sahmon Games (*.grp)
          The Island Game, World Voyage, IncaBall, AstroAvenger, AstroAvenger 2
        • Sandlot Games 0xacdc archives (*.data/zdata)
          SuperGranny Winter Wonderland, MagicBall 4, WestWard, TradeWinds and so on
        • Sandlot Games BOO archives (*.boo)
          SuperGranny 4, Kuros
        • Sandlot Games encrypted dat archives (*.dat)
          CakeMania, CakeMania 2, CakeMania BacktoBackery
        • SCS Software games (*.scs)
          Euro Truck Simulator 2, Scania
        • 1C SFS archives (*.sfs)
          IL-2 Sturmovik: Forgotten Battles / Pacific Fighters / 1946, Theatre of War, Theatre of War 2: Africa 1943 / Kursk 1943
        • Simraceway SRW decrypter
          use it with any file that has the SRW0000 signature, usually those available in VehiclesSRW (dds, mas and so on).
          Update 29 Jan 2013: you need to edit MYKEY for working on the current files.
          Update 17 Mar 2013: take a look at these information
        • Specialbit Studio games (*.pak)
          Haunted Hotel series, Island: The Lost Medallion
        • STALKER games (*.*db*)
          S.T.A.L.K.E.R.: Shadow of Chernobyl, Clear Sky, Call of Pripyat
        • Team17 games (MOIK) (*.xom/bdl)
          Worms series, Flockers
        • TBV archives (3D Ultra Publisher) (*.tbv)
          3D Ultra Pool, 3D Ultra Pinball, The Return of The Incredible Machine Contraptions
        • Terminal Reality games (POD2 format)
          4x4 Evolution, 4x4 Evolution 2, Nocturne
        • ThriXXX 3dsexgames (*.bxx/bxp/txx)
          3d SexVilla, 3d SexVilla 2, Hentai 2 3d, 3d GoGo, Virtually Jenna, Virtually Jenna 2
        • Traveller's Tales games DAT files extractor (*.dat/hdr) (ttgames.bms)
          LEGO: The Movie, LEGO Batman 1 and 2, LEGO Star Wars I / III, LEGO Indiana Jones, LEGO Harry Potter, Transformers, LEGO Pirates of the Caribbean, LEGO Lord of the Rings and many other games
        • Visionaire Player/Studio (*.vis)
          Eko, Brick Wars, Deponia, Goodbye Deponia, Belladonna, Dark Eye and many others http://www.visionaire-studio.net
        • Vogat Interactive games (*.bin)
          Gravely Silent: House of Deadlock, Columbus: Ghost of the Mystery Stone, Reincarnations: Uncover The Past, Elixir of Immortality, Reincarnations: Awakening, Shades of Death: Royal Blood
        • Yeti Engine YBIG (*.big)
          Ghost Recon Online, Ghost Recon Phatoms
        • War Inc. Battle Zone r3dFS (*.bin)
          WarZ/Infestation, DeadZ, StargateZ, SurvivalMMO, ApocalypseEnd, DevilZ, FightZ, InfestationMMO, WillYouSurvive, ForsakenZ, InfectionZ, InfectZ, StrongZ, Infestation Thailand and any other fan-made server and content
        • ZIP files (zip.bms)
          complete and very useful even with special zip archives like those of Xbox 360 (Forza Motorsport) or those protected with strange passwords that can't be copy&pasted
        • ZIP files (alternative way)
          get end of directory and parses central directory. currently this method is automatically implemented in the previous script
        • Xenesis File System (*.xfs)
          Wolf Team and maybe other AeriaGames titles

        Unity 3d Car Script Filessearch a keyword inside the BMS scripts available on this website (case insensitive).
        useful if you know the magic or the signature of an archive or an encryption and compression type and so on:
        external scripts:
        • search the name of the game in the search field in the left menu
        • search on google: 'name of the game' site:zenhax.com

        Unity

        How To Edit Unity3d Files

        generic examples:

        Unity 3d Car Script Files Online


        Unity 3d Car Script Files Free

        other example scripts relative to other stand-alone extractors already made by me in the Research page:

        Unity 3d Car Script Files Downloads

          Beginner Scripting - Unity Learn